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Posts Tagged 'Windows 10'

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Bluetooth Low Energy on Windows 10 Creators Edition and a RPi3 issue.

Several months ago I published a UWP app on GitHub that interacted with a Texas Instruments CC2650STK  SensorTag using the Bluetooth Low Energy (BLE) API.  It was based upon a previous Microsoft sample UWP app for interacting with an earlier TI SensorTag. Whilst the new app ran well on the Windows 10  Desktop and Windows 10 Phone, it was found to be erratic on the Raspberry Pi3 running Windows 10 IoT-Core.. working well some times but errant other times. Windows 10 Creators Edition added a key feature to BLE, namely the ability to connect to a device that is advertising without being paired. This blog examines the erratic nature of the RPi3 with BLE and investigates whether this is solved with the Creators Edition. In so do a comparison is made between between BLE Paired and Unpaired connectivity in the UWP app development context..

Windows 10–The Week or Two that was, Mid June

The Week or Two
That Was

                          DAVID JONES  V1.1                         

Some of the issues I have been looking at over the last week or so.

More GEMS: Kept getting Network Access Required in a Universal App–An hr or 2 later!

I’m creating a Windows 10 Universal Phone App that talks to a Web Service to post an entity (object) in Microsoft SQL Server running on the same machine as the Web Service. Initially did all including the app on my laptop using localhost as the network target. Solved the SQL Server credentials .. OK. But when I switch to using the laptop’s system name or its IP address (all still running on same machine) got Network Access Required error.

Little GEMS: XAML page not linked to its Codebehind Page .. Solution

 

In developing a Universal Windows app, when you add an existing XAML and its Codebehind page, they often end up unlinked in the Solution Explorer. This limits the ability to autogenrate event handlers in the codebehind page for UI elements.Spaso Lazarevic has a good solution that involves a little editing of the project file.

Win 10 IoT Core: Universal Windows Apps Sideloading (Updated)

This is a work in progress. The objective is to be able to directly load a Universal Windows App from an Appx package on a Windows 10 IoT RPI2, The blocking issue is a PIN requirement. I can package up the app and deploy it to my development machine and a Win 10 phone but not to my RPI2. Updated for Web Portal IoT Package installation.

Reset/Restore a User on a Windows 10 Desktop System

I had a problem in Windows 10, which meant I couldn’t blog for 4 days:  After some updates and other changes, my Windows 10 Start Menu wouldn’t work. Not hardware as Window-L worked and if I login as another user on same machine, there were no issues. It must have been something in my user directory. This is what I tried and what worked. Includes how to remove and restore a user on Windows 10.

Win 10 IoT Core: Raspberry Pi 2 Peripherals - Connected Devices (Code)

This blog discusses a UWP (Universal) app that enumerates the drivers on a Windows 10 system (including IoT). Its like the Windows Device Manager app. Full source code is available.

Win 10 IoT Core: Raspberry Pi 2 Peripherals - Introduction

Whilst the Raspberry Pi 2 has extensibility through GPIO, I2C, SPI and Single wire, the main interface for adding off-the-shelf  peripherals is via USB. Unlike the desktop, there is though only a limited set of USB peripherals that can be used on the RPI2 running Windows 10 IoT in the first release. This series of articles looks at what is available and what the overarching issues are. The first Article is “Connected Devices”

Win 10 IoT Core: Raspberry Pi 2 Peripherals - Connected Devices (Updated)

Peripheral devices can be connected to the Raspberry PI 2 via the four USB host ports. The connected devices can be examined in a number of ways. This blog examines these methods.

Win 10 IoT Core: Universal app - Porting a VS 2015 RC Universal CS app project to RTM-The changed files

The following is an identification of the changed project files for an RC version of a Universal App with the RTM version of the project.

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